ietsnut / Collecting the unknown / Teethtopia
I asked fellow Interactive / Media / Design student Zeynep Oral (part of analogcollapse collective) to create a reality centered around an object.
The object (aluminium cast of Karolina Rusak’s jaw):
The map is made by Roland Vass (best 3d modeller and sculptor on the whole world).
3D mesh of the map in Cinema4D from Roland Vass.
In-game screenshot (unity).
Character design by Zeynep.
Below you can see the rigged 2d sprites:
Teethtopia soundtrack made by Zeynep Oral: