ietsnut / Teethtopia


I asked fellow Interactive / Media / Design student Zeynep Oral (part of analogcollapse collective) to create a reality centered around an object.

The object (aluminium cast of Karolina Rusak’s jaw):

The map is made by Roland Vass (best 3d modeller and sculptor on the whole world).

3D mesh of the map in Cinema4D from Roland Vass.

In-game screenshot (unity).

Character design by Zeynep.

Below you can see the rigged 2d sprites:

Teethtopia soundtrack made by Zeynep Oral: